		dc.w AniTails_Tail00-AniTails_Tail
		dc.w AniTails_Tail01-AniTails_Tail
		dc.w AniTails_Tail01-AniTails_Tail	; NAT: remove extra anim
		dc.w AniTails_Tail03-AniTails_Tail
		dc.w AniTails_Tail04-AniTails_Tail
		dc.w AniTails_Tail05-AniTails_Tail
		dc.w AniTails_Tail06-AniTails_Tail
		dc.w AniTails_Tail07-AniTails_Tail
		dc.w AniTails_Tail08-AniTails_Tail
		dc.w AniTails_Tail09-AniTails_Tail
		dc.w AniTails_Tail0A-AniTails_Tail
		dc.w AniTails_Tail0B-AniTails_Tail
		dc.w AniTails_Tail0C-AniTails_Tail
AniTails_Tail00:dc.b  $20,   0,	$FF
AniTails_Tail01:dc.b	7, $22,	$23, $24, $25, $26, $FF
AniTails_Tail03:dc.b  $FC,   5,	  6,   7,   8, $FF
					; ROM:00016196o
AniTails_Tail04:dc.b	3,   9,	 $A,  $B,  $C, $FF
AniTails_Tail05:dc.b	3,  $D,	 $E,  $F, $10, $FF
AniTails_Tail06:dc.b	3, $11,	$12, $13, $14, $FF
AniTails_Tail07:dc.b	2,   1,	  2,   3,   4, $FF
AniTails_Tail08:dc.b	2, $1A,	$1B, $1C, $1D, $FF
AniTails_Tail09:dc.b	9, $1E,	$1F, $20, $21, $FF
AniTails_Tail0A:dc.b	9, $29,	$2A, $2B, $2C, $FF
AniTails_Tail0B:dc.b	1, $27,	$28, $FF
AniTails_Tail0C:dc.b	0, $27,	$28, $FF
	even
