	;          Object			Mappings			Subtype Frame Arttile
	dbglistobj Obj_Ring,			Map_Ring,			   0,   0, make_art_tile($6BC,1,1)
	dbglistobj Obj_Monitor,			Map_Monitor,			   6,   0, make_art_tile($4C4,0,0)
	dbglistobj Obj_PathSwap,		Map_PathSwap,			   9,   1, make_art_tile($6BC,1,0)
	dbglistobj Obj_PathSwap,		Map_PathSwap,			  $D,   5, make_art_tile($6BC,1,0)
	dbglistobj Obj_Spring,			Map_Spring,			 $81,   0, make_art_tile($4A4,0,0)
	dbglistobj Obj_Spring,			Map_Spring,			 $90,   3, make_art_tile($4B4,0,0)
	dbglistobj Obj_Spring,			Map_Spring,			 $A0,   6, make_art_tile($4A4,0,0)
	dbglistobj Obj_Spikes,			Map_Spikes,			   0,   0, make_art_tile($49C,0,0)
	dbglistobj Obj_Skorp,			Map_Skorp,			 $40,   0, make_art_tile($536,1,0)
	dbglistobj Obj_Sandworm,		Map_Sandworm,			   0,   0, make_art_tile($557,1,0)
	dbglistobj Obj_Rockn,			Map_Rockn,			   0,   0, make_art_tile($500,1,0)
	dbglistobj Obj_SOZSpawningSandBlocks,	Map_SOZSpawningSandBlocks,	 $16,   0, make_art_tile($3C0,2,0)
	dbglistobj Obj_StillSprite,		Map_StillSprites,		 $2E, $2E, make_art_tile($001,2,1)
	dbglistobj Obj_SOZPushableRock,		Map_SOZPushableRock,		   0,   0, make_art_tile($455,2,0)
	dbglistobj Obj_AnimatedStillSprite,	Map_AnimatedStillSprites,	   4,  $E, make_art_tile($40F,2,0)
	dbglistobj Obj_AnimatedStillSprite,	Map_AnimatedStillSprites,	   5, $12, make_art_tile($40F,2,0)
	dbglistobj Obj_AnimatedStillSprite,	Map_AnimatedStillSprites,	   6, $16, make_art_tile($40F,2,0)
	dbglistobj Obj_AnimatedStillSprite,	Map_AnimatedStillSprites,	   7, $1A, make_art_tile($40F,2,0)
	dbglistobj Obj_SOZSpringVine,		Map_SOZSpringVine,		   0,   0, make_art_tile($3C9,2,0)
	dbglistobj Obj_SOZRisingSandWall,	Map_SOZRisingSandWall,		 $60,   0, make_art_tile($432,2,0)
	dbglistobj Obj_SOZFloatingPillar,	Map_SOZFloatingPillar,		   4,   0, make_art_tile($001,2,0)
	dbglistobj Obj_SOZFloatingPillar,	Map_SOZFloatingPillar,		 $15,   1, make_art_tile($001,2,0)
	dbglistobj Obj_SOZFloatingPillar,	Map_SOZFloatingPillar,		 $26,   2, make_art_tile($001,2,0)
	dbglistobj Obj_SOZSwingingPlatform,	Map_SOZSwingingPlatform,	   5,   2, make_art_tile($001,2,0)
	dbglistobj Obj_SOZSwingingPlatform,	Map_SOZSwingingPlatform,	 $14,   2, make_art_tile($001,2,0)
	dbglistobj Obj_SOZBreakableSandRock,	Map_SOZBreakableSandRock,	   0,   0, make_art_tile($3D9,2,0)
	dbglistobj Obj_SOZPushSwitch,		Map_SOZPushSwitch,		   0,   1, make_art_tile($455,2,0)
	dbglistobj Obj_SOZDoor,			Map_SOZDoor,			   0,   0, make_art_tile($455,2,0)
	dbglistobj Obj_SOZDoor,			Map_SOZDoor,			 $10,   1, make_art_tile($455,2,0)
	dbglistobj Obj_SOZRapelWire,		Map_SOZRapelWire,		   2, $20, make_art_tile($411,2,0)
	dbglistobj Obj_SOZSolidSprites,		Map_SOZSolidSprites,		   0,   0, make_art_tile($001,2,0)
	dbglistobj Obj_SOZSolidSprites,		Map_SOZSolidSprites,		   1,   1, make_art_tile($001,2,0)
	dbglistobj Obj_CollapsingBridge,	Map_SOZCollapsingBridge,	   0,   0, make_art_tile($001,2,0)
	dbglistobj Obj_BreakableWall,		Map_CNZSOZBreakableWall,	   0,   0, make_art_tile($48C,2,0)
	dbglistobj Obj_BreakableWall,		Map_CNZSOZBreakableWall,	   4,   4, make_art_tile($48C,2,0)
