	;          Object			Mappings		Subtype Frame Arttile
	dbglistobj Obj_Ring,			Map_Ring,		   0,   0, make_art_tile($6BC,1,1)
	dbglistobj Obj_Monitor,			Map_Monitor,		   6,   0, make_art_tile($4C4,0,0)
	dbglistobj Obj_PathSwap,		Map_PathSwap,		   9,   1, make_art_tile($6BC,1,0)
	dbglistobj Obj_PathSwap,		Map_PathSwap,		  $D,   5, make_art_tile($6BC,1,0)
	dbglistobj Obj_Spring,			Map_Spring,		 $81,   0, make_art_tile($4A4,0,0)
	dbglistobj Obj_Spring,			Map_Spring,		 $90,   3, make_art_tile($4B4,0,0)
	dbglistobj Obj_Spring,			Map_Spring,		 $A0,   6, make_art_tile($4A4,0,0)
	dbglistobj Obj_Spikes,			Map_Spikes,		   0,   0, make_art_tile($49C,0,0)
	dbglistobj Obj_Spikes,			Map_Spikes,		 $40,   4, make_art_tile($494,0,0)
	dbglistobj Obj_Clamer,			Map_Clamer,		   0,   0, make_art_tile($500,1,0)
	dbglistobj Obj_CNZBlastoid,		Map_CNZBlastoid,	   0,   0, make_art_tile($524,1,0)
	dbglistobj Obj_Batbot,			Map_Batbot,		   0,   0, make_art_tile($552,1,0)
	dbglistobj Obj_Door,			Map_HCZCNZDEZDoor,	   1,   1, make_art_tile($416,2,0)
	dbglistobj Obj_Bumper,			Map_Bumper,		   0,   0, make_art_tile($364,2,0)
	dbglistobj Obj_CNZCannon,		Map_CNZCannon,		   0,   9, make_art_tile($374,2,0)
	dbglistobj Obj_CNZRisingPlatform,	Map_CNZRisingPlatform,	   0,   0, make_art_tile($3BE,2,0)
	dbglistobj Obj_CNZTrapDoor,		Map_CNZTrapDoor,	   0,   0, make_art_tile($3F0,2,0)
	dbglistobj Obj_CNZLightBulb,		Map_CNZLightBulb,	   0,   0, make_art_tile($404,2,0)
	dbglistobj Obj_CNZHoverFan,		Map_CNZHoverFan,	 $80,   0, make_art_tile($3E8,2,0)
	dbglistobj Obj_CNZCylinder,		Map_CNZCylinder,	   0,   0, make_art_tile($38E,2,0)
	dbglistobj Obj_Door,			Map_CNZDoorHorizontal,	 $80,   0, make_art_tile($416,2,0)
	dbglistobj Obj_Bumper,			Map_Bumper,		 $80,   0, make_art_tile($364,2,0)
	dbglistobj Obj_Bumper,			Map_Bumper,		 $2B,   0, make_art_tile($364,2,0)
	dbglistobj Obj_Bumper,			Map_Bumper,		 $D5,   0, make_art_tile($364,2,0)
	dbglistobj Obj_CNZBalloon,		Map_CNZBalloon,		   0,   0, make_art_tile($351,0,0)
	dbglistobj Obj_CNZBalloon,		Map_CNZBalloon,		   1,   5, make_art_tile($351,0,0)
	dbglistobj Obj_CNZBalloon,		Map_CNZBalloon,		   2,  $A, make_art_tile($351,0,0)
	dbglistobj Obj_CNZBalloon,		Map_CNZBalloon,		   3,  $F, make_art_tile($351,0,0)
	dbglistobj Obj_CNZBalloon,		Map_CNZBalloon,		   4, $14, make_art_tile($351,0,0)
	dbglistobj Obj_Button,			Map_CNZButton,		   0,   2, make_art_tile($41A,2,0)
	dbglistobj Obj_BreakableWall,		Map_CNZSOZBreakableWall,   0,   0, make_art_tile($420,2,0)
	dbglistobj Obj_BreakableWall,		Map_CNZSOZBreakableWall,   2,   2, make_art_tile($420,2,0)
	dbglistobj Obj_CNZBarberPoleSprite,	Map_Ring,		   0,   0, make_art_tile($6BC,0,1)
	dbglistobj Obj_Bubbler,			Map_Bubbler,		 $81, $13, make_art_tile($45C,0,1)
	dbglistobj Obj_CorkFloor,		Map_CNZCorkFloor,	   1,   0, make_art_tile($430,2,0)
	dbglistobj Obj_CNZCylinder,		Map_CNZCylinder,	 $49,   0, make_art_tile($38E,2,0)
