Art_SEZ_Level_Tiles:		;$8000
.incbin "art\level\sez\art_sez_level_tiles.bin"

Art_SEZ2_Level_Tiles:		;$902A
.incbin "art\level\sez\art_sez2_level_tiles.bin"

.db $00, $00, $00

Art_Boss_UGZ:				;$A102
.incbin "art\boss\art_ucmp_ugz_boss.bin"

Art_End:					;$AE42
.incbin "art\ending\art_end.bin"

Art_Tails_Running:			;$B002
.incbin "art\tails\art_tails_running.bin"

Art_Tails_Skid:				;$B740
.incbin "art\tails\art_tails_skid.bin"

Art_Tails_LookingUp:		;$B850
.incbin "art\tails\art_tails_look_up.bin"


Art_ChaosEmerald_Grey:		;$B960
.incbin "art\items\art_ucmp_grey_emerald.bin"

Art_ChaosEmerald_Blue:		;$B9E0
.incbin "art\items\art_ucmp_blue_emerald.bin"

Art_ChaosEmerald_Green:		;$BA60
.incbin "art\items\art_ucmp_green_emerald.bin"

Art_ChaosEmerald_Pink:		;$BAE0
.incbin "art\items\art_ucmp_pink_emerald.bin"

Art_ChaosEmerald_Red:		;$BB60
.incbin "art\items\art_ucmp_red_emerald.bin"

Art_ChaosEmerald_Yellow:		;$BBE0
.incbin "art\items\art_ucmp_yellow_emerald.bin"

